Introduction
Token Types
type [general|quest|affect|skill|spell]
General
Standard token. Nothing special about it. Can be set multiple times on a given owner.
Quest
Standard token. May be used with upcoming ‘quest log’ command. Can be set multiple times on a given owner.
Affect
Not currently used in any special way. May be deprecated soon? Can be set multiple times on a given owner.
Skill
Used for scripted skills. Shows up in player skill list. Can only exist once on a given owner. Has preset value names.
Spell
Used for scripted spells. Shows up in player spell list. Can only exist once on a given owner. Has preset value names.
Token Flags
purge_death purge_idle purge_quit purge_reboot
purge_rift reverse_timer no_skill_test singular
see_all permanent spellbeats
| flag | effect |
|---|---|
| purge_death | Token is extracted when character dies. |
| purge_idle | Token is extracted if character is sent to limbo due to idling. |
| purge_quit | Token is extracted if character quits. |
| purge_reboot | Token is extracted on reboot. |
| purge_rift | Token is extracted if character rifts. |
| reverse_timer | Token’s timer goes up instead of down. Useful for tracking how long a task takes. |
| no_skill_test | Skips skill tests when actions are completed. |
| singular | Can only exist once on a given owner. |
| see_all | Token skips any sight rules for its scripts. |
| permanent | Cannot be removed unless owner is extracted. On players, generally requires pfile edits to remove. |
| spellbeats | Allows token to fire TRIG_SPELLBEATS triggers while casting. |